Tag Archives: ESOL

Impact of ESOL Background on Instructional Design

Instructional designers (IDs) often come from previous educational backgrounds such as instructional technologies, teachers, or academic support staff (e.g., librarians). Other times, they come from careers in health, business, or military. IDs’ backgrounds and experiences enhance their work on designing training, courses, or other related job aids and informational material. This blog describes how my background experience as an English

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ECTESOL Conference in Pensacola Feb. 3rd

The Emerald Coast TESOL (Teaching English to Speakers of Other Languages) conference is this Saturday from 10-3 at University of West Florida International Center. The registration is $25 and includes lunch. The conference will feature professionals from northern Florida panhandle and the Alabama Gulf Coast. As a new Board member, this will be my first time attending. Here’s the schedule:

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Gagné’s 9 Events of Instruction for English Language Lessons

Note: Gagné’s instructional events have been widely adopted for instructional design purposes in multiple disciplines.  For example, K-12 school systems utilize his instructional events as a framework for lesson planning and evaluation. Teacher Preparation: Review the lesson and consider content that requires scaffolding (support) to English speakers of other languages (ESOL) such as bringing in realia or images of uncommon

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My Dissertation Abstract on MMORPGs to Improve ESL Skills

A Massively Multiplayer Online Role-Playing Game with Language Learning Strategic Activities to Improve English Grammar, Listening, Reading, and Vocabulary This mixed-methods-collective-case-study focused on the use of an online videogame combined with second language acquisition (SLA) strategic gameplay to improve English language learners’ (ELLs) grammar, listening, reading, and vocabulary. Its purpose was to determine whether a noneducational, massively, multiplayer, online, role-playing

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Join me at SITE 2017 Conference in Austin, TX

Two of my proposals were accepted for presentation at the Society for Information Technology and Teacher Education (SITE) International Conference in Austin, TX.  I’d love to connect with any of my readers who are also going to SITE.  This will be my third time to attend this conference.  This time around, I’ll be sharing the outcomes of my dissertation and participating

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How People Learn a Second Language

Excerpted from my dissertation: Rogers, S. A. (2017). A Massively Multiplayer Online Role-Playing Game with language learning strategic activities to improve English grammar, listening, reading, and vocabulary (Doctoral dissertation). Available from ProQuest Dissertations and Theses database. (UMI No. 10265484).) Learning a second language is an arduous task. Most scholars would agree that it requires a lot of practice (Krashen, 1982; Nation, 2014), language

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What kind of vocabulary can you learn from role-playing videogames?

In my gaming research study with EverQuestII® (EQII), I was pleasantly surprised to see a dominance of neutral words and only a slight majority of negative words over positive ones. This is based on the participants’ text-based, chat logs that I analyzed with the vocabulary concordancer called Range. Chat logs include language from the non-playing characters (NPCs), playing characters (gamers), and

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Computer-assisted Language Learning and Media Selection

This blog was originally posted on the AACE Review (Rogers, 2018). Computer-assisted language learning (CALL) is the interactive use of technology to foster second language acquisition by providing meaningful opportunities to practice a language in environments beyond that which is available in the confines of a classroom. It began with the stimulus-response of programmed instruction in the 1960s with the

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Goals of Research Study on MMORPGs + SLA Strategies

This summer, I started my research study for my dissertation on massively multiplayer online role-playing games (MMORPGs) combined with second language acquisition (SLA) optimizing activities.  I want to find out if free, commercial video games, MMORPGs in particular, are useful in helping English language learners (ELLs) acquire English skills.  Could MMORPGs be used to supplement language programs or personal learning

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