Tag Archives: reading

VR with Google Cardboard for Irish Literature Hybrid Course

I’m co-designing a new Irish literature hybrid course with an English professor and her teaching assistants (TA) where college students will use Google Cardboard with their mobile phone applications (app) for virtual reality (VR) experiences with 360 media. This is my first time preparing VR learning experiences, and I wanted to share what I’ve figured out so far. This is

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Navigating Post-Truth Societies: Strategies, Resources, and Technologies

The blog was originally posted on the AACE Review by Sandra Rogers. The Problem While fake news and information bubbles are not new, awareness of their impact on public opinion has increased. The Wall Street Journal (WSJ) (2016) reported on a study that found secondary and postsecondary students could not distinguish between real and sponsored content in Internet searches. This became apparent

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My K-5 Elementary School Literature Products on Sale at TPT

I’m a teacher-author on TeachersPayTeachers.com (aka #TPT). I’m having a 20% off sale for the holidays from 12/18/18 to 12/21/18. Here are the descriptions of a few of my seasonal elementary products aligned with the Common Core State Standards (CCSS). K-2 Story Illustration: The Gingerbread Man This is an 18-page document with text from story retold by Sandra Rogers in which students

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What I’m doing to help combat disinformation online

I’ve spent a lot of time in the past two years reading and figuring out how to use technology and critical thinking to identify false information. I realized that I hadn’t posted anything on my personal blog about it. Instead, I’ve blogged about it on the academic site, the AACE Review. In Navigating Post-Truth Societies, I provided useful strategies, resources,

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My Dissertation Abstract on MMORPGs to Improve ESL Skills

A Massively Multiplayer Online Role-Playing Game with Language Learning Strategic Activities to Improve English Grammar, Listening, Reading, and Vocabulary This mixed-methods-collective-case-study focused on the use of an online videogame combined with second language acquisition (SLA) strategic gameplay to improve English language learners’ (ELLs) grammar, listening, reading, and vocabulary. Its purpose was to determine whether a noneducational, massively, multiplayer, online, role-playing

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My Middle School Literature Products for Sale on TPT

I’m a seller on TeachersPayTeachers (aka #TPT). I’m having a 15% off sale right now on everything! Here’s a description of my bundled middle school literature pack: (aligned with #CCSS) 3 Poetry Studies Edgar Allan Poe: 1) Annabel Lee, 2) Leonore, and 3) The Sleeper. This product includes 11 questions and answers to be used after the students read all

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Computer-assisted Language Learning and Media Selection

This blog was originally posted on the AACE Review (Rogers, 2018). Computer-assisted language learning (CALL) is the interactive use of technology to foster second language acquisition by providing meaningful opportunities to practice a language in environments beyond that which is available in the confines of a classroom. It began with the stimulus-response of programmed instruction in the 1960s with the

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